A few days ago I payed my lovely dentist a visit. He is not an average dentist (read: he gets the job done well!). At the waiting room there are many toys and gadgets on cabinets and on the walls, and a huge rack of newspaper to pass the time. I sat down and waited my appointment, and started reading Time magazine, only to find out that Johnny Hart has passed away. Hart is the father of B.C. and Wizard of Id.
B.C. has a special place in my heart; pick any of your friends and ask them something about their youth, they’ll tell you about a series on tv, or a comic book character they loved when they were kids, without even knowing why. For me it was The Pink Panther, The Muppets (Sweetums) and B.C. Heck, at the age of 27, I still don’t understand half of the B.C. strips, but I fell in love with the drawings since Sierra’s adaption in a game called B.C’s Quest For Tires for Apple II. I can’t find the words to explain my love for the game; a couple of years ago I bought myself (tsk tsk) a gift for my birthday. It was a Fujitsu projector (which serves me well with Guitar Hero to this very day.) The _first_ thing I did (well, after watching Simpsons,) was hooking up an emulator and playing B.C. It’s pretty funny running a 280×192 game on a 80″ (atleast) projector.
Below is a screenshot from a remake I was working on. It was done for PSP gamedev compo that was going on in the PSP homebrew development. Needless to say it was never completed. I don’t really know how to draw, and what you see here is practically a programmer’s approach to art. The graphics were scanned, then passed through several algorithms to smooth lines, turn raster into curves, used brush tool on multiply to paint and moved vector graphics to create the animation. If I had a graphics artist on a leash I would have finished that game. (If anybody’s interested, I’m up for it!).
Truly, a sad day.
Funny - same reason all my hobby projects failed!!
Yay for spending ages writing code for useles graphics!